"Adventures of Fox the Fellow"
Adventure game for kids Features: target audience: 8-16 kids high quality animations 32 bit graphics numerous secrets beautiful backgrounds funny characters no violent or obscene elements THE GAME TAKES PLACE IN A COLORFUL, CARTOON ENVIRONMENT, 640/480 RESOLUTION. IT IS OPTIMIZED TO RUN IN 32 BIT COLOR DISPLAY. THE ORIGINAL IDEA OF THE GAME IS BASED UPON A COMPELLING FABLE. AS THE MAIN CHARACTER - FOX THE FELLOW, YOU MUST DO EVERYTHING TO MAKE YOUR LIVING PLEASANT AND CARE-FREE. AND TO DO SO YOU SHOULD PROFIT FROM YOUR WITS TO FOOL OTHER FOREST ANIMALS. THERE ARE PLENTY OF SECRETS IN ALL LOCATIONS AND THE CLUES TO THEM ARE TO BE FOUND IN THE TEXT OF THE FABLE WHICH IS DISPLAYED ON SCREEN BEFORE EVERY NEW LOCATION.
If you welcome to your screen nice but a bit strange wolf, who takes care of its nails with a sharp, metal blade, it means you have just purchased a superb new multimedia adventure game - "The Adventures of Fox the Fellow". Children will soon be able to discover the advantages of a real XXIst century story. After the massive attack of boring living books and other so-called "multimedia products" ("click & you'll see" etc.) or games where music sounds like the one from a yellow pages cd-rom, at least hundreds of bored children will get a real, mature multimedia game. This game is a personification of everything we expect a multimedia game should be. The adventures use all modern ways of communication and they take advantage of the maximum of computer technology. We present a subtle mixture of picture, text, sound and music, enriched with 100% interactivity taken from games. The system of playing in "The Adventures..." isn't like anything you have seen up to now. It is not a typical, schematic multimedia title which reassembles an industry product. Also, it doesn't copy stereotypical mechanisms used in computer games, which force players to repeat forseeable activities and make them spend many hours in front of the screen. Never before have you come across a game where animated characters have been that big, the backgrounds so precise and the quality of animation that high. The line of every animated character has been treated with such care as icons at Windows wallpaper. You won't find this awful pixel alike effect so many publishers have been helpless with. Besides the quality of thousands of frames, the animation is designed with an exceptional originality. You won't notice a single spare movement - spare because not being funny, unexpected or bizarre. The plot of the game is based upon a fable under the same title, but its interpretation goes far beyond the original story. The player has to search for clues in the text of the story, but finding them is not easy. What's more, to encourage the Wolf - storyteller to start reading one has to make a lot of effort. The mysteries are numerous, but none of them is a useless difficulty just to prolong the time of playing. None of them is "try everything on everything" stuff either. The complicated nature of the main character and his eccentric way of living give much place for secrets. Sorting them out is the endless highway of gags and jokes presented in great animated scenes. The story read by the Wolf is a fable, so traditionally it happens in undefined time and place. It is a world where the future and the past encounter - other dimension which borders are defined only by your imagination. The Wolf-storyteller is a link between the real and the fictitious. He plays the role once belonging to our grandmothers who were the symbols of care and respect - reading a story, modulating their voice, making dramatic pauses to let our imagination flow. The Wolf is very much alike - after having read a fragment of the story he steps back to let the player take the initiative. Only after a short while we forget, that the world we discover in front of our eyes is a pure fiction and we become the eccentric Fox who doesn't want anything else but to fill his fox stomach ... |